Where I started
- Web apps & mobile
- E-commerce
- Fidelities (low to high fidelity design)
- Automation
- Workflows
Portfolio · UX/UI & Product Design
UX/UI & Product Designer |Web & Mobile |Giza, Egypt
I design
The approach
I'm a UX/UI and product designer with 2+ years of experience in user-centred design. I'm proficient in Figma and design systems, and I focus on intuitive interfaces and experiences that turn user frustrations into clear, useful products.
Years of experience in UX/UI and product design
High-fidelity screens designed for FreelancerHub
End-to-end flows, from sign-up to payout
Colour variables and 8 text styles in one design system
Forum threads and freelancer reviews mined for themes
Freelance platforms benchmarked on fees, holds and payouts
Featured case study

A mobile app concept for Arab freelancers who work with Gulf clients. It covers the whole freelance loop, from finding jobs to withdrawing earnings, built around one question: what will I earn, and when can I use it?
View on Behance ↗Live demo · the core flow
In Progress Payments
Completed Payments
Withdrawal Amount
Payout Method
In Progress Payments
Problem statement
Arab freelancers with Gulf clients need a clear view of what they will earn and when they can access it, because fees, holds, minimums and exchange rates are shown in separate places, or not at all.
Fees, holds and payouts on five platforms, taken from their own pages.
8 public forum threads and 17 freelancer reviews, grouped into themes.
6 surveys completed with freelancers who work with Arab and Gulf clients.
Welcome → Sign in → Create account → Verify email → Profile setup
Dashboard → Browse jobs → Job details → Client profile → AI-drafted proposal
My applications → Under review → Interview → Hired or not selected
Milestones → Submit work → Feedback → Revision → Approved → Review
Earnings → Withdraw → Review fee + net → Pending → Completed or failed
Notifications → Messages → Chat
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Honest status: a demo and a work in progress. Some flows (settings, help, loading and offline states) are still to come, and the prototype hasn't had usability testing yet.
Process
Competitive scans, review mining and surveys to find where users actually struggle.
Proto-personas, a sharp problem statement and “How might we” questions.
User flows and information architecture, from the first screen to the last state.
A design system with variables, text styles and status tokens, so every screen agrees.
High-fidelity UI and a clickable Figma prototype, ready to test and iterate.
Experience & toolkit
Contact

Seif Halawa · Giza, Egypt · Hybrid & remote